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Development and validation of the gaming disorder scale-family form
(Slack Incorporated, 2021)
The aim of the current methodological study was to develop a psychometric measurement tool for determining internet gaming disorder (IGD) based on family members’ responses. The sample comprised 173 adolescents and their ...
Comparison of Reaction Time, Manual Dexterity, and Working Memory Levels of Adolescent Video Game Players and Non-Players
(Marmara Univ, Inst Health Sciences, 2022)
Objective: This study aims to examine differences between adolescent video game players and non-players in terms of their reaction time, manual dexterity, and working memory levels. Methods: The sample of the study, which ...