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Toplam kayıt 6, listelenen: 1-6
Development and validation of the gaming disorder scale-family form
(Slack Incorporated, 2021)
The aim of the current methodological study was to develop a psychometric measurement tool for determining internet gaming disorder (IGD) based on family members’ responses. The sample comprised 173 adolescents and their ...
The effect of undergraduate nursing students' e-Health literacy on healthy lifestyle behaviour
(SAGE Publications Ltd, 2021)
e-Health literacy has become more important in promoting healthy lifestyles in recent years. The purpose of this study was to determine the effect of undergraduate nursing students’ e-Health literacy on healthy lifestyle ...
Effect of simulation-based learning on first clinical day stress and anxiety levels of nursing students in Turkey
(Pakistan Medical Association, 2020)
Objective: To determine the effect of simulation-oriented skills training on first clinical day stress and anxiety levels in nursing students. Methods: The quasi-experimental study was conducted from April to June, 2016, ...
Relationship between parenting practices and children's screen time during the COVID-19 Pandemic in Turkey
(W.B. Saunders, 2021)
Purpose: This study investigates the relationship between parenting practices and children's screen time following the COVID-19 outbreak. Design and methods: The population of the present cross-sectional study was the ...
Post-traumatic Growth in Cancer Patients: A Correlational Study in Turkey
(Springer, 2022)
This study aims to evaluate the factors that influence post-traumatic growth (PTG), including religious coping and resilience. This descriptive and correlational study involved 111 cancer patients, followed up at a hematology ...
Comparison of Reaction Time, Manual Dexterity, and Working Memory Levels of Adolescent Video Game Players and Non-Players
(Marmara Univ, Inst Health Sciences, 2022)
Objective: This study aims to examine differences between adolescent video game players and non-players in terms of their reaction time, manual dexterity, and working memory levels. Methods: The sample of the study, which ...